﻿package fl.motion
{

    public class RotateDirection extends Object
    {
        public static const AUTO:String = "auto";
        public static const NONE:String = "none";
        public static const CW:String = "cw";
        public static const CCW:String = "ccw";

        public function RotateDirection()
        {
            return;
        }// end function

    }
}
